The Union
Your fleet. Tugs, tenders and inhabited drums rebuilt by the people who live aboard them. Slow to anger and hard to kill.
Mule · Hearth · Bulwark · Lantern · Ferryman
Superior Tactics II
Choose what comes home.
A real-time tactics game about keeping a salvage fleet, and the people it has rescued, alive inside a collapsing orbital shipyard.
In development for iPhone, iPad and Android
Winning a fight is rarely the point. Every operation asks what you can carry out of it, and what it will cost to bring it home.
01 · Tow
Hook a dead reactor, an occupied habitat or a disabled enemy. Cables pull taut, heavy loads swing, and your fleet moves differently with something on the line.
02 · Shelter
Drag loose armor plates across firing lanes, flank to reach exposed subsystems, and pause the battle whenever you need to give orders.
03 · Return
Every sortie ends at the Hearth Anchorage. Repair at the Workshop, refit at the Fleet Berth, and turn what you salvaged into the next ship.
24 hulls · 3 factions
The shipyard is coming apart, and everyone left in orbit wants something from what remains.
Your fleet. Tugs, tenders and inhabited drums rebuilt by the people who live aboard them. Slow to anger and hard to kill.
Mule · Hearth · Bulwark · Lantern · Ferryman
The yard's enforcers. Long rail gunships, mine layers and missile keels built to keep traffic predictable and gates closed.
Needle · Rampart · Censer · Bellwether
The maintenance machines that kept the shipyard running, still bound to a command lattice nobody should be obeying.
Weaver · Prism · Sextant · Crucible
Field manual
The campaign
Eighteen regions between the Breakyard and free orbit. Optional expeditions branch off along the way and never block the story.
Scrip and Insight
Scrip pays for hulls, repairs and equipment. Insight funds research. Both come from playing, and every blueprint can be earned through the story.
An optional Exchange sells supply packs for players who want them. The campaign is built and tested to be finished without it.
Where it started · 2014
Jon Renner created Superior Tactics, a real-time tactics game first released for Android in 2014. Players designed and upgraded their own fleets, chose from missiles, lasers, cannons and beams, and fought enemy fleets in real time.
Tiny Machines Workshop is bringing the original back to iPhone, iPad and Android. Broken Orbit is its sequel.